Dr ALVY RAY SMITH - CURRICULUM VITÆ

 


EDUCATION (see Honorary Doctorate)

1967-1970 

PhD, Stanford University. Dissertation: Cellular Automata Theory. Advisor: Michael A Arbib

1966           

MS, Stanford University, Palo Alto CA

1961-1965

BSEE, New Mexico State University, with High Honors, Las Cruces NM

1949-1961

Graduate, Public School System, Clovis NM

 


PROFESSIONAL HISTORY (see Bio)

2000-

Ars Longa 

Founder and President. Digital photography. Scholarly genealogical studies.

1994-2000

Microsoft Corp

Graphics Fellow (Microsoft’s first). Articulated the Microsoft media creation vision, The Single Creative App, evangelized progressive digital TV, incorporated Altamira Composer concepts into Microsoft products Picture It, Image Composer, and PhotoDraw, and into Windows graphic subsystems, and wrote research papers.

1991-1994

Altamira Software Corp

Founder, President, and Board Member. Wrote product prototype for Altamira Composer, developed business plan, raised seed, second-round, and angel financing, hired personnel, helped develop product, plus all other aspects of a classic Silicon Valley startup. Sold Altamira to Microsoft in Sep 1994

1986-1991

Pixar

Cofounder, Executive Vice President, and Board Member. Managed half of the company: computer software and hardware engineering, laser engineering, computer graphics research, computer graphics production; negotiated Disney CAPS deal. My partner, Ed Catmull, President, managed the other half: finance, sales, marketing, manufacturing, administration, personnel, support. Negotiated (with Ed Catmull) the Pixar spinoff from Lucasfilm and funding (by Steve Jobs) - see Pixar founding documents.

1980-1986

Lucasfilm Ltd

Computer Division (now part of Industrial Light & Magic division). Director of Computer Graphics Research. Managed all aspects of computer graphics for Lucasfilm: research and development, production, finance and personnel for computer graphics research and animation, equipment specification and purchase. Directed feature film animation. For clarity, other parts of the Computer Division were video editing, digital audio, and games. Made original approach (with Ed Catmull) to Lucasfilm

1979

California Institute of Technology (CalTech)

Jet Propulsion Laboratory (JPL). Consultant, Carl Sagan’s Cosmos series for the Public Broadcasting System

1975-1979

New York Institute of Technology (NYIT)

Computer Graphics Laboratory. Senior Scientist

1974

Xerox Palo Alto Research Center (PARC)

Computer Sciences Laboratory. Visiting Scientist

1974

University of California at Berkeley

Electrical Engineering and Computer Science Department. Visiting Associate Professor

1969-1973

New York University

Electrical Engineering and Computer Science Department. Associate Professor

1962-1965

New Mexico State University

Physical Sciences Laboratory, Electromagnetics Section. Junior Engineer

 


HONORS (see Awards)

2008 Elected Trustee Emeritus, New England Historical Genealogical Society, Boston MA, 29 Jan 2008
2007 Donald Lines Jacobus Award, American Society of Genealogists, Salt Lake City UT, Oct 2007
2006 Elected member of the National Academy of Engineering, 10 Feb 2006. "For the development of digital imaging, compositing, and painting that have led to fundamental changes in the graphic arts and motion picture industries." Inducted 15 Oct 2006, Washington DC.

2004d         

Honorary lifetime membership, The Old Derby Historical Society, Derby CT, 22 Nov 2004

2004c

Inducted into the CRN Industry Hall of Fame, Computer Museum, Mountain View CA, 16 Nov 2004

2004b

2004 Award for Excellence, Genealogy and Family History, National Genealogical Society, Sacramento CA, May 2004

2004a

Grand prize, literary contest 2004 (co-winner with Raymond Gordon Dawes), Connecticut Society of Genealogists, Berlin CT, May 2004

2001

Bromilow Lecturer, New Mexico State University, Las Cruces NM, Feb 2001

1999 

Doctor of Laws Honoris Causa, New Mexico State University, Las Cruces NM, Dec 1999

1998 

Academy of Motion Picture Arts and Sciences: Scientific or Technical Awards. Winner of Technical Academy Award Plaque (with Tom Porter and Dick Shoup) for Digital Paint Systems as fundamental filmmaking technology. Beverly Hills CA, Feb 1998. The award is officially known as the Academy’s “Scientific and Engineering Award”

1997

Forsythe Lecturer, Stanford University, Palo Alto CA, Mar 1997

1996

Academy of Motion Picture Arts and Sciences: Scientific or Technical Awards. Winner of Technical Academy Award Plaque (with Ed Catmull, Tom Porter, and Tom Duff) for Digital Image Compositing advances in filmmaking (the invention of the alpha channel). Beverly Hills CA, Mar 1996. The award is officially known as the Academy’s “Scientific and Engineering Award”

1990

Computer Graphics Achievement Award (with Dr Richard G Shoup), SIGGRAPH 90, Dallas TX, Aug 1990. For “seminal contributions to Computer Paint Systems”

 


COMPUTER GRAPHICS PUBLICATIONS (see Papers)

(SIGGRAPH = Special Interest Group on Computer Graphics of the Association for Computing Machinery)

2002

The Reality of Simulated Actors

Communications of the ACM, Vol 45, No 7, Jul 2001, 36-9 

2001

Digital Paint Systems: An Anecdotal and Historical Overview

IEEE Annals of Computing, Vol 23, No 2, Apr-Jun 2001, 4-30 (and cover) 

2000c

Digital Humans Wait in the Wings

Scientific American, Nov 2000, 72-78

2000b

Infinite Regular Hexagon Sequences on a Triangle

Experimental Mathematics, Vol 9, No 3, Nov 2000, 397-406

2000a

Man's Most Malleable [a poem]

Tools of Vision, by Neelon Crawford, exhibition catalog, photographic exhibit, National Academy of Sciences, Washington DC, Sep 2000 -  Jan 2001

1998c

The Stuff of Dreams

Computer Graphics World, Jul 1998, 27-29

1998b

The adg’s of Digital Media Convergence

Proceedings Graphics Interface ’98 (18-20 Jun 1998, Vancouver, BC), Editors: W Davis, K Booth, and A Fournier, 51-56

1998a

George Lucas Discovers Computer Graphics

IEEE Annals of the History of Computing, Vol 20, No 2, 1998, 48-49. In Graphics Remembrances, compiled by Jules Bloomenthal, 35-51

1997a

FCC Forces Digital TV

Wide Gauge Film and Video Monthly, Vol 2, No 4, Apr 1997

1996b

Blue Screen Matting

SIGGRAPH 96 Conference Proceedings, Annual Conference Series, Aug 1996, 259-268. With James F Blinn

1996a

HWB—A More Intuitive Hue-Based Color Model

the journal of graphics tools, Vol 1, No 1, 1996, 3-17. With Eric R Lyons

1990

Review of The Algorithmic Beauty of Plants

Przemyslaw Prusinkiewicz and Aristid Lindenmayer, Springer-Verlag, New York, 1990, in IEEE Computer Graphics and Applications, Jul 1990, 85-86

1988

Geometry and Imaging

Computer Graphics World, Nov 1988, 90-94. Also, Geometry and Imaging—Two Distinct Kinds of Graphics, Proceedings of the Nippon Computer Graphics Conference (NICOGRAPH 88), Nov 1988, 229-239). Also, Geometry vs Imaging—Extended Abstract, Visualization in Supercomputing, edited by Raul H. Mendez, Springer-Verlag, New York, 1990, 151-156

1987b

Planar 2-Pass Texture Mapping and Warping

Computer Graphics, Vol 21, No 4, Jul 1987, 263-272 (SIGGRAPH 87 Conference Proceedings)

1987a

The Video Computer: Image Computing in the Studio

Television Technology: A Look Toward the 21st Century, Society of Motion Picture and Television Engineers, Feb 1987, 23-27 (Selections from the 21st Annual SMPTE Television Conference, San Francisco). Also in SMPTE Journal, Vol 97, No 3, Mar 1988, 207-208

1986

Creating the General-Purpose Image Computer

Computer Graphics World, Jun 1986, 63-64

1984

Plants, Fractals, and Formal Languages

Computer Graphics, Vol 18, No 3, Jul 1984, 1-10 (SIGGRAPH 84 Conference Proceedings). Also issued as tutorial notes at SIGGRAPH 84

1983b

Computer Power for Film and Flight

Supercomputers, Hearings before the Committee on Science and Technology, US House of Representatives, 98th Congress, No 47, US Government Printing Office, Nov 15-16, 1983, 242-246. Reprinted in Telematics and Informatics, Vol 2, No 4, 1985, 293-398

1983a

Digital Filmmaking

Abacus, Vol 1, No 1, Fall 1983, 28-45 (Cover story)

1982c

3-D Animation Tutorial

Proceedings of the Nippon Computer Graphics Conference (NICOGRAPH 82), Tokyo, Japan, Nov 1982, 11 pages

1982b

Special Effects for Star Trek II: The Genesis Demo, Instant Evolution with Computer Graphics

American Cinematographer, Vol 63, No 10, Oct 1982, 1038-1039, 1048-1050

1982a

Paint

Tutorial: Computer Graphics, edited by John C Beatty and Kellogg S Booth, IEEE Computer Society Press, Silver Spring MD, 2d edition, 1982, 501-515. Also in Seminal Graphics: Pioneering Efforts That Shaped the Field, edited by Rosalee Wolfe, ACM SIGGRAPH, 1998, 427-441. Reprint of New York Tech Memo 7 (see 1978b in Memos below)

1981

Computers in Filmmaking

Computer Graphics Manual, Jan 1981, 108-112 (Proceedings of ComputerVision 81)

1980

3-D Transformations of Images in Scanline Order

Computer Graphics, Vol 14, No 3, Jul 1980, 279-285 (SIGGRAPH 80 Conference Proceedings). With Ed Catmull. Also issued as tutorial notes at SIGGRAPH 82

1979

Tint Fill  

Computer Graphics, Vol 13, No 2, Aug 1979, 276-283 (SIGGRAPH 79 Conference Proceedings)

1978

Color Gamut Transform Pairs

Computer Graphics, Vol 12, No 3, Aug 1978, 12-19 (SIGGRAPH 78 Conference Proceedings). Reprinted in Tutorial: Computer Graphics, edited by John C Beatty and Kellogg S Booth, IEEE Computer Society Press, Silver Spring MD, 2d edition, 1982, 376-383. This item is missing from the Table of Contents!

 


COMPUTER GRAPHICS MEMOS AND TUTORIAL NOTES (see Memos)

(NYIT = New York Institute of Technology, Old Westbury, NY 11568)

1998d

Should Alpha Be Nonlinear If RGB Is?

Memo 17 (out of sequence), Microsoft, Dec 1998

1998c

Eigenpolygon Decomposition of Polygons

Memo 19, Microsoft, Oct 1998. Lead directly to Fourier Polygons, Andrew Glassner, IEEE Computer Graphics and Applications, 84-91, Jan-Feb 1999

1998b

An Alternative View of the Workspace

Memo 18 (Memo 17 out of sequence), Microsoft, Oct 1998

1998a

The Vision Revisited: Animation Possibilities

Memo 16, Microsoft, Oct 1998

1997b

The General Matting Case with n Backings

Memo 15, Microsoft, Jun 1997

1997a 

Digital Paint Systems—Historical Overview

Memo 14 (Memo 13 not completed), Microsoft, May 1997

1996b

Image Sprite Functions

Memo 12, Microsoft, Jun 1996

1996a

Blue Screen Matting

Memo 11, Microsoft, Jan 1996. With James Blinn

1995h 

5x5 Matrix Transformations for 4D Spacetime

Memo 10, Microsoft, Oct 1995

1995g

Gamma Correction

Memo 9, Microsoft, Sep 1995

1995f 

Varieties of Digital Painting

Memo 8, Microsoft, Aug 1995

1995e

Alpha and the History of Digital Compositing

Memo 7, Microsoft, Aug 1995

1995d

A Pixel is Not a Little Square, a Pixel is Not a Little Square, a Pixel is Not a Little Square! (and a Voxel is Not a Little Cube)

Memo 6, Microsoft, Jul 1995

1995c

A Sprite Theory of Image Computing

Memo 5, Microsoft, Jul 1995

1995b

Image Compositing Fundamentals

Memo 4, Microsoft, Jul 1995

1995a

Animation Studio Design: Conventional and Digital

Memo 3, Microsoft, Jan 1995

1994b

Microsoft Media, The Vision (MS MTV): Prototypical Scenario and Basic Model

Memo 2, Microsoft, Nov 1994 (with Nicholas Clay)

1994a

Microsoft Media, The Vision (MS MTV): Preliminaries

Memo 1, Microsoft, Oct 1994

1993

Animation

Tech Memo 2, Altamira, Nov 1993

1992b

Altamira Composer and Animation

Tech Memo 1, Altamira, Nov 1992 (second revision)

1992a

Hwb - A More Intuitive Hue-Based Color Model

Tech Memo 0, Altamira, Sep 1992 (second revision) (with Eric Lyons)

1990

An RGBA Window System, Featuring Prioritized Full Color Images of Arbitrary Shape and Transparency and a Novel Picking Scheme for Them

Tech Memo 221, Pixar, Jul 1990

1989g

Two Useful Box Routines

Tech Memo 216, Pixar, Jun 1988 to Dec 1989

1989f

First Experiences Coding an IceMan Application

Tech Memo 213, Pixar, Oct 1989

1989e

The Color Page Computer

Tech Memo 208, Pixar, Mar 1988. Revised Jan 1989

1989d 

An Aspen Synopsis

Tech Memo 206, Pixar, Jun 1988 to Feb 1989

1989c

A Vail Synopsis

Tech Memo 205, Pixar, Jun 1988 to Jan 1989

1989b

Vail—The IceMan Volume and Imaging Language, Chapters 1-3

Tech Memo 203, Pixar, Jun 1988 to Jan 1989

1989a

The Tenets of IceMan

Tech Memo 202, Computer Division, Lucasfilm, Jan 1989

1988e

Vail—The IceMan Volume and Imaging Language

Tech Memo 201, Pixar, Sep 1988

1988d

The ICXL (“Icicle”) Image Computing Exchange Language

Tech Memo 200, Pixar, Jun 1988

1988c  

Thoughts on ICE—VI

Tech Memo 198, Pixar, Jan 1988

1988b

Thoughts on ICE—V

Tech Memo 197, Pixar, Jan 1988

1988a

Thoughts on ICE—IV

Tech Memo 196, Pixar, Jan 1988

1987f 

Thoughts on ICE—III

Tech Memo 195, Pixar, Dec 1987. Revised Jan 1988

1987e

Thoughts on ICE—II

Tech Memo 194, Pixar, Dec 1987. Revised Jan 1988

1987d 

Thoughts on ICE

Tech Memo 193, Pixar, Dec 1987

1987c

The Pixar in Printing and Photography

Tech Memo 184, Pixar, Nov 1987

1987b

Formal Geometric Languages for Natural Phenomena

Tech Memo 182, Pixar, May 1987. Also issued as tutorial notes at SIGGRAPH 87

1987a

Volume Graphics and Volume Visualization: A Tutorial

Tech Memo 176, Pixar, May 1987. Also issued as tutorial notes at SIGGRAPH 87

1986b

3-D Quadrics Are 2-Pass Transformable

Tech Memo 162, Pixar, Aug 1986

1986a

Proposed Feature Set for Pixar2

Tech Memo 160, Pixar, Jul 1986

1985d

An AARG Tutorial

Tech Memo 167 (sic), Computer Division, Lucasfilm, Sep 1985

1985c

Series vs Parallel Warps

Tech Memo 134, Computer Division, Lucasfilm, Jun 1985

1985b

A 2-Pass Solution to the Planar Bicubic Patch

Tech Memo 132, Computer Division, Lucasfilm, Jun 1985

1985a

A 2-Pass Solution to the Planar Biquadratic Patch

Tech Memo 128, Computer Division, Lucasfilm, May 1985

1984e

Plants and Trees Tutorial Notes

Tech Memo 115, Computer Division, Lucasfilm, Jul 1984. Also issued as tutorial notes at SIGGRAPH 84

1984d

Graftal Formalism Notes

Tech Memo 114, Computer Division, Lucasfilm, May 1984. Also issued as tutorial notes at SIGGRAPHs 84 and 85

1984c

 Pixar Technology Transfer

Tech Memo 113, Computer Division, Lucasfilm, May 1984

1984b

An Algebra for Azimuth, Pitch, and Roll

Tech Memo 112, Computer Division, Lucasfilm, Mar 1984

1984a

Replacing Square Roots by Pythagorean Sums

Tech Memo 111, Computer Division, Lucasfilm, Jan 1984

1983j 

Plants, Fractals, and Formal Languages

Tech Memo 100, Computer Division, Lucasfilm, Nov 1983

1983i 

Supercomputers for Film and Flight

Tech Memo 95, Computer Division, Lucasfilm, Oct 1983

1983h 

The Viewing Transformation

Tech Memo 84, Computer Division, Lucasfilm, Jun 1983. Revised May 1984. Also issued as tutorial notes at SIGGRAPH 84

1983g

Matrix Conventions Revisited

Tech Memo 64 [sic], Computer Division, Lucasfilm, Jun 1983

1983f 

Clarifying Computer Graphics

Tech Memo 83, Computer Division, Lucasfilm, May 1983 (with Ed Catmull)

1983e

Composer: A New Filmmaking Task/Profession

Tech Memo 79, Computer Division, Lucasfilm, May 1983

1983d

Transformation Tutorial Notes

Tech Memo 78, Computer Division, Lucasfilm, May 1983. Also issued as tutorial notes at SIGGRAPHs 83 and 84

1983c

Spline Tutorial Notes

Tech Memo 77, Computer Division, Lucasfilm, May 1983. Also issued as tutorial notes at SIGGRAPHs 83 and 84

1983b

Analysis of Data Structuring for Fractals

Tech Memo 76, Computer Division, Lucasfilm, May 1983

1983a

Laser Bandwidth Requirements

Tech Memo 74, Computer Division, Lucasfilm, Apr 1983 (with David DiFrancesco, Tom Noggle, and Ed Catmull)

1982n

Pixar Prototype Configurations

Tech Memo 60, Computer Division, Lucasfilm, Nov 1982

1982m

Projected Superquadrics are 2-Pass Transformable

Tech Memo 54, Computer Division, Lucasfilm, Aug 1982

1982l          

An Archiving Case Study

Tech Memo 51, Computer Division, Lucasfilm, Aug 1982

1982k

A Production Case Study

Tech Memo 47, Computer Division, Lucasfilm, Aug 1982

1982j

An RGB Soft-Edged Fill Algorithm

Tech Memo 45, Computer Division, Lucasfilm, May 1982

1982i

Digital Filtering Tutorial, Part II

Tech Memo 44, Computer Division, Lucasfilm, May 1982. Also issued as tutorial notes at SIGGRAPHs 83 and 84

1982h

Movie Software

Tech Memo 43, Computer Division, Lucasfilm, Apr 1982. Revised May 1982

1982g

Picture Compositing Tutorial Notes

Tech Memo 42, Computer Division, Lucasfilm, Apr 1982. Also issued as tutorial notes at SIGGRAPH 82

1982f

Film Input Tutorial Notes

Tech Memo 41, Computer Division, Lucasfilm, Apr 1982. Also issued as tutorial notes at SIGGRAPH 82

1982e

Fill Tutorial Notes

Tech Memo 40, Computer Division, Lucasfilm, Apr 1982. Also issued as tutorial notes at SIGGRAPH 82

1982d

Painting Tutorial Notes

Tech Memo 38, Computer Division, Lucasfilm, Apr 1982. Also issued as tutorial notes at SIGGRAPH 82

1982c

Color Tutorial Notes

Tech Memo 37, Computer Division, Lucasfilm, Apr 1982. Also issued as tutorial notes at SIGGRAPH 82

1982b

Math of Mattings

Tech Memo 32, Computer Division, Lucasfilm, Apr 1982. Reissue of a tech memo of Dec 30, 1980

1982a

Analysis of the Color-Difference Technique

Tech Memo 30, Computer Division, Lucasfilm, Mar 1982

1981e

Perspective Convention for Lucasfilm

Tech Memo 28, Computer Division, Lucasfilm, Dec 1981

1981d

Digital Filtering Tutorial for Computer Graphics

Tech Memo 27, Computer Division, Lucasfilm, Nov 1981. Also issued as tutorial notes at SIGGRAPHs 83 and 84

1981c

Picture Merging Syntax

Tech Memo 8c, Computer Division, Lucasfilm, Sep 1981

1981b

Analysis of Video Matting

Tech Memo 8a, Computer Division, Lucasfilm, Jan 1981

1981a

Picture Coding and Tile Systems

Tech Memo 8, Computer Division, Lucasfilm, Jan 1981

1980 

Command Conventions

Tech Memo 1, Computer Division, Lucasfilm, Dec 1980

1979f

Table Paint

Tutorial Notes, JPL, CalTech, Oct 1979. Issued as tutorial notes at SIGGRAPHs 80 and 81

1979e 

Incremental Rendering of Textures in Perspective

Tutorial Notes, JPL, CalTech, Oct 1979. Issued as tutorial notes at SIGGRAPH 80

1979d

Painting Tutorial Notes

Tutorial Notes, Computer Graphics Lab, NYIT, Aug 1979. Issued as tutorial notes at SIGGRAPHs 79-82 and Infotech 79 (London)

1979c 

Color Model Objections and Counterproposals

Tech Memo No 11, Computer Graphics Lab, NYIT, Aug 1979. Also issued as tutorial notes at SIGGRAPHs 80 and 81

1979b

Texas (Preliminary Report)

Tech Memo No 10, Computer Graphics Lab, NYIT, Jul 1979. Also issued as tutorial notes at SIGGRAPH 79 (with an Addendum dated Aug 1979)

1979a

YIQ vs RGB

Tech Memo No 9, Computer Graphics Lab, NYIT, Apr 1979

1978c

Realizable Colors

Tech Memo No 8, Computer Graphics Lab, NYIT, Aug 1978. Also issued as tutorial notes at SIGGRAPHs 80 and 81

1978b

Paint

Tech Memo No 7, Computer Graphics Lab, NYIT, Jul 1978. Also issued as tutorial notes at SIGGRAPHs 78-82. Reprinted in Tutorial: Computer Graphics and in Seminal Graphics: Pioneering Efforts That Shaped the Field (see 1982a in Publications above)

1978a 

Fill and Tint Fill

Tech Memo No 6, Computer Graphics Lab, NYIT, Jul 1978. Also issued as tutorial notes at SIGGRAPHs 78, 80-82

 


CELLULAR AUTOMATA THEORY PUBLICATIONS (see Papers)

(IEEE FOCS = Symposium on the Foundations of Computer Science of the Institute of Electrical and Electronics Engineers, formerly known as IEEE SWAT = Switching and Automata Theory Symposium)

1993 

Cellular Automata

Encyclopedia of Computer Science, 3rd edition, edited by Anthony Ralston and Edwin D Reilly, International Thomson Publishing, Jan 1993. I wrote the original entry for the 1st  edition and have updated it for each subsequent edition (4th edition in process), 1976, 1983, 1993

1991

Simple Nontrivial Self-Reproducing Machines

Artificial Life II, Santa Fe Institute Studies in the Sciences of Complexity, Vol X, edited by C G Langton, C Taylor, J D Farmer, and S Rasmussen, Addison-Wesley, 1991, 709-725 (Proceedings of the ALIFE2 (Artificial Life 2) Conference, Santa Fe, NM, Feb, 1990)

1976

Introduction and Survey of Polyautomata Theory

Automata, Languages, Development, edited by A Lindenmayer and G Rozenberg, North-Holland Publishing Company, 1976, 405-422

1972 

Real-Time Language Recognition by One-Dimensional Cellular Automata

Journal of Computer and System Sciences, Vol 6, No 3, 233-253, Jun 1972

1971d

Two-Dimensional Formal Languages and Pattern Recognition by Cellular Automata

12th IEEE FOCS Conference Record, 144-152, Oct 1971

1971c

Simple Computation-Universal Cellular Spaces

Journal of the Association for Computing Machinery, Vol 18, No 3, 339-353, Jul 1971

1971b

Cellular Automata Complexity Trade-Offs

Information and Control, Vol 18, No 5, 466-482, Jun 1971

1971a

General Shift-Register Sequences of Arbitrary Cycle Length

IEEE Transactions on Computers, Vol C-20, No 4, 456-459, Apr 1971

1970 

Cellular Automata and Formal Languages

11th IEEE FOCS Conference Record, 216-224, Oct 1970

1969 

Cellular Automata Theory

Technical Report No 2, Digital Systems Laboratory, Stanford University, Dec 1969

1968

Simple Computation-Universal Cellular Spaces and Self-Reproduction

9th IEEE FOCS Conference Record, 269-277, Oct 1968

 


GENEALOGY PUBLICATIONS (see Papers)

2008 Proposed Hawkshead, Lancashire, Origins of Edward1 Riggs of Roxbury, Massachusetts, and Thomas1 Riggs of Gloucester
  The American Genealogist, Vol 82, 120-29, Apr 2008, with Robert Charles Anderson, FASG

2007b

Microsoft Word for Genealogy: An Improvement

 

New England Ancestors, Vol 8, No 4, 46-47, Fall 2007

2007a

Hannah Parsons and Her Four Husbands: Early Mormon History and Apostasy

 

The American Genealogist, Vol 81, No 3, 199-219, Jul 2006 (published Jan 2007), with Marsha Hoffman Rising, FASG

2006b

Elder Bethuel Riggs of Morris County, New Jersey, and His Family (see Book)

 

Boston: Newbury Street Press (NEHGS), Dec 2006, 794 pages, 35 illustrations

2006a Writing Using Word for Genealogy: Utilizing Microsoft Word in Genealogical Documents in Register, or Modified Register [NGSQ], Format
  Ch. 7, 65-107, of Leclerc and Hoff, eds., Genealogical Writing in the 21st Century: A Guide to Register Style and More, 2d ed. (Boston, NEHGS, 2006)
2005b The Y-DNA Signature of Edward Riggs of Roxbury
  New England Ancestors, Vol 6, No 3, 46-48, Summer 2005
2005a Word for Genealogy: Utilizing Microsoft Word in Genealogical Documents in Register, or Modified Register [NGSQ], Format, Part 4
  New England Ancestors, Vol 6, No 1, 50-51, 54, Winter 2005

2004d

Word for Genealogy: Utilizing Microsoft Word in Genealogical Documents in Register, or Modified Register [NGSQ], Format, Part 3

 

New England Ancestors, Vol 5, No 5-6, 59-60, Holiday 2004

2004c

Word for Genealogy: Utilizing Microsoft Word in Genealogical Documents in Register, or Modified Register [NGSQ], Format, Part 2

 

New England Ancestors, Vol 5, No 4, 51-54, Fall 2004

2004b

Captain Bethuel Riggs of the Revolutionary War Died in Missouri, Not Ohio

 

The American Genealogist, Vol 79, Nos 1-2, 34-37, Jan/Apr 2004

2004a

Word for Genealogy: Utilizing Microsoft Word in Genealogical Documents in Register, or Modified Register [NGSQ], Format, Part 1

 

New England Ancestors, Vol 5, No 3, 50-53, Summer 2004

2003d

How I Was Inspired to Publish a Family History: the Durands of Colonial Connecticut

 

New England Ancestors, Vol 4, Nos 5-6, 28-30, Holiday 2003

2003c

Indiana Descendants of John Durand, 1664-1727: Excerpts from Dr. John Durand of Derby, Connecticut, and His Family, Part 2

 

The Hoosier Genealogist, Vol 43, No 2, 127-30, Summer 2003

2003b

Dr. John Durand of Derby, Connecticut, and His Family (see Book)

 

Boston: Newbury Street Press, Sep 2003, 583 pages, 100 illustrations

2003a

Indiana Descendants of John Durand, 1664-1727: Excerpts from Dr. John Durand of Derby, Connecticut, and His Family, Part 1

 

The Hoosier Genealogist, Vol 43, No 1, 59-62, Spring 2003, plus front cover

2002

An Old Littell Family Bible

 

National Genealogical Society Quarterly, Vol 90, No 4, 273-81, Dec 2002, plus front cover and inside front cover; update: Vol 92, No 1, 50, Mar 2004

 


ARTISTIC PRODUCTIONS (see Art)

1973-2006

Cover, synapse, 14th - 47th  IEEE FOCS Conference Records (Foundations of Computer Science), Oct or Nov of 1973-2006 (34 years!)

1988-2006 

Cover, Irrational Tiling by Logical Quantifiers, 3rd, 5th - 21th IEEE LICS Conference Records (LICS = Logic in Computer Science), Jul of 1988, 1990-2006 (18 years!)

2003

Conic sections illustration, a digital recomposition of eight figures from Claude Richard's 1655 edition of Apollonius of Perga's Conic Sections, and scans from Isaac Newton's Principia for Neal Stephenson's Quicksilver, HarperCollins Publishers Inc., New York, 2003, pp 674, 685-5.

2001

Cover, mandarin.tut, IEEE Annals of the History of Computing, Vol 23, No 2, Apr-Jun 2001 [and article, pp 4-30, see p 9 in particular]

1998

Geometric design (parquet deformation) for permanent glass sculpture Nagare by artist Norman Courtney, Centennial Center, Kent, WA, Jun 1998 (dedicated Dec 1998). Commissioned by the Kent Arts Commission 1998

1993

Exhibition, videodisc contributor, Revue virtuelle: The digital herbarium, Centre Georges Pompidou, Paris, Oct 1993 - Jan 1994

1990

Picture, Photofi